10 Remote UX/UI Jobs Paying Up to $184K You Can Apply for Today

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Today’s List at a Glance

A hand-picked list of top-tier roles for ambitious professionals. Here’s the breakdown:

  • 💰 Salary Range: $70K — $242K
  • 🏢 Top Companies Hiring: Apple, ElectronicArtsInc (EA), Twitchtv
  • 📍 Geographic Spread: 2 remote positions, with on-site roles across hubs like Vancouver, Cupertino, New York, Las Vegas, Orlando, Minneapolis and Washington D.C.
  • 🪜 Seniority Level: Focus on junior to mid-level product and UX roles with a standout senior leadership opportunity (Art Director) for rapid growth.

Featured UX, Product & Game Design Opportunities

Game Designer (Hybrid – Las Vegas) at Playtika Ltd

📍 Location: Las Vegas, NV

💰 Salary: $80K – $110K

Why it’s a great opportunity: Hands-on game design role at a mobile-focused studio ideal for entry-level UX/UI designers wanting product-facing experience in mobile gaming.

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Experience Designer – EA SPORTS™ FC at ElectronicArtsInc

📍 Location: Vancouver, BC

💰 Salary: $83K – $116K

Why it’s a great opportunity: A UX-focused role inside a major mobile sports-gaming team that offers early-career designers real mobile UX/product workflows transferable to startup environments.

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UX-UI Software Designer at Adelphoi Virtual Travel

📍 Location: US-Anywhere (Remote)

💰 Salary: $80K – $110K

Why it’s a great opportunity: Remote UX/UI position focused on interactive product design—great for entry-level designers building skills directly applicable to mobile game UI and prototypes.

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Gameplay Designer – EA SPORTS™ FC Immersive Experiences at ElectronicArtsInc

📍 Location: Vancouver, BC

💰 Salary: $91K – $126K

Why it’s a great opportunity: Gameplay role on mobile/immersive experiences where UX/UI-minded juniors can contribute to player flows and in-game interface design for mobile titles.

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3D Generalist (Mobile) at ElectronicArtsInc

📍 Location: Orlando, FL

💰 Salary: $91K – $126K

Why it’s a great opportunity: Mobile-focused creative role that pairs well with UI/UX skillsets for designers seeking to influence mobile game visuals and interface assets early in their careers.

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Art Director, Games Content at Apple

📍 Location: Cupertino, CA

💰 Salary: $128K – $242K

Why it’s a great opportunity: High-compensation opportunity focused on mobile games content — a strategic next step for entry-level UI designers aiming for rapid growth in mobile gaming product design.

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User Interaction/User Experience Designer – Junior at Amentum

📍 Location: Washington Navy Yard, DC

💰 Salary: $90K – $100K

Why it’s a great opportunity: Explicitly junior UX role offering foundational interaction and UX experience that directly transfers to designing mobile game interfaces and user flows.

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User Experience (UX) Designer at Robert Half

📍 Location: Minneapolis, MN

💰 Salary: $70K – $95K

Why it’s a great opportunity: Entry-friendly UX role with solid compensation where junior designers can build mobile interface and prototyping experience applicable to mobile gaming startups.

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UX Designer & Strategist at Capital Markets Placement

📍 Location: US-Anywhere (Remote)

💰 Salary: $80K – $95K

Why it’s a great opportunity: Remote UX strategist role that helps early-career designers level-up research and product thinking—skills highly valuable when joining mobile gaming startups.

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UX Designer, Community at Twitchtv

📍 Location: New York, NY

💰 Salary: $106K – $184K

Why it’s a great opportunity: Designer role focused on community and player experiences at a gaming-centered platform, excellent for junior UX/UI candidates aiming to specialize in player-facing mobile social features.

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Strategic Playbook for Landing These Roles

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Profile of an Ideal Candidate

  • Core Responsibility: Design and iterate player-facing mobile interfaces and gameplay flows that increase engagement, retention and feature adoption while aligning with product goals.
  • Essential Experience: A strong background in mobile UI/UX or gameplay design, with hands-on prototyping, user research or product design experience and familiarity with iterative mobile pipelines.
  • Key Competencies: Beyond craft, these roles demand player empathy, cross-functional collaboration, data-informed decision-making, and clear communication with product and engineering teams.
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The Resume Blueprint: Keywords & Metrics

Keywords to Target:

Mobile UX
Gameplay Design
UI Prototyping
User Research
Product Design

Metrics that Matter:

Boosted daily active users (DAU) by 18% through a redesigned main flow and focused usability improvements—highlight the metric and the specific work you led.

Reduced onboarding drop-off by 35% via rapid A/B testing of progressive disclosure and UI simplification—name tools and test cadence where possible.

Delivered 10+ playable UI prototypes that shortened feature sign-off time and increased stakeholder alignment—call out prototyping tools and cross-team impact.

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Nailing the Narrative: Your Interview Strategy

Be prepared to answer tough, strategic questions. Here are some specific examples:

“Walk us through a mobile UX problem where you had limited resources and data. What did you prioritize, how did you validate decisions, and what measurable outcome followed?”

“Describe a time you collaborated with engineers and product on a gameplay or UI change that initially failed. What did you learn, and how did you iterate to success?”

“How do you use prototypes and player research together to de-risk mobile feature launches? Give a concise example of the process and impact.”

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Pro Tip: Use a short STAR story anchored to a metric—state the Situation, the Task, the Action you prototyped or tested, and the Result (quantified). Bring a rapid prototype or portfolio screen to demonstrate the exact interaction you led.

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